Medford mail tribune. (Medford, Or.) 1909-1989, April 21, 1957, Image 46

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    HARESTOWN
H I D E-AWAY
by John Dukes McKee
ll 12 13
WE
; THEY '
Direct
The bunnies of Harestown are having a
game of hide-and-go-seek, and you may help
them play it. Two or four may play the game.
If four play, partners are chosen. Each side
has three rabbits; each will hide in one of
the nine numbered hiding places shown in
the drawing. Each side in turn decides
(without allowing the rivals to know) where
each of the bunnies is to be hidden. The
opponents will have three guesses in finding
18 Family Weekly, April 21, 1957
4 5 Id 17 18 19
the rabbits. Scoring is as follows: one bunny
found will count two points; two bunnies
count five; three bunnies count ten.
Play is continued until each side has had
ten turns. The total for each side is then
added and the side having the greatest num
ber of points wins the game. You may use
the score card at the bottom of the game if
you wish. Now let's see who is the best
guesser and which side scores the most!
(I
TO
TrfliirffTwinp
itatny Day Advice
Bess A. Lee
Do you know the easiest way
to change wet to dry? Try
changing one letter at a time
to make a new word. You can
turn wet into dry in six steps.
For instance, No. 2 is bet. The
definitions below will help
you find the right, words.
1. Wet
2. Wager
3. To hit
4. An inlet
5. Twenty-four hours
6. Dry
'3H Z 'WAX I :sj;masuv
Fast Itatl
Tommle Tabor
This amusing game is an
old favorite which you may
not have played lately. The
players sit in a circle on the
floor. One player has a ball
a tennis or golf ball will do
and he begins the game by
saying, "Bird, beast, or fish
beast!"
As he says "Beast" (he
could choose any one of the
three to say), he rolls the ball
quickly to someone in the
circle and he counts to ten as
fast as he can.
The person to whom he
rolls the ball must name a
beast before the other gets to
ten. If he cannot, he must
pay sT forfeit. The hard part
of the game is that no one
may use a name more than
once, so that as the game goes
on you must think of more
different beasts, birds, and
fish. You must be sure, too,
that the creature you name
is the right kind.
Easter Egg Roll
Eileen Daly
You will need pencil, paper, crayons, and lots of breath for
this amusing game. Draw lines about one inch apart across a
sheet of paper. In the top space draw an Easter Basket. At
the bottom write START. Cut a piece of paper one-half inch
square for a "shooter." Each player has a different crayon.
Place the shooter on the starting line. Each player, in turn,
tries to blow the shooter into the first space. When he suc
ceeds, he draws an Easter egg there with his crayon. On his
next turn he tries to blow the shooter into the second space,
and so on, drawing an Easter egg each time. The first player
who has a line of eggs up to the basket and then blows the
shooter onto the basket wins.
Let'a Draw
a Ilabbit
Ann Davidow
Draw a funny letter "D,"
With a base wide that you see.
A pointed egg perches atop.
Be careful now. Don't let it
drop.
Add ears and tail and lines
for legs.
A bunny rabbit sits and begs.
And we who can't resist his
plea
Give him a carrot joyfully.
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