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About Eugene weekly. (Eugene, Oregon) 1993-current | View Entire Issue (Aug. 10, 2017)
NEWS B Y K E L LY K E N O Y E R CRICKET MUNCHING GAME MAKERS Local game developers built six games in three days Host an Exchange Student Today ! (for 3, 5 or 10 months) Make a lifelong friend from abroad. Enrich your family with another culture. Now you can host a high school exchange student (girl or boy) from France, Germany, Scandinavia, Spain, Australia, Japan, Brazil, Italy Victoria from Australia, 17 yrs. or other countries. Single Giorgio from Italy, 16 yrs. parents, as well as couples Loves to play baseball and spend Enjoys spending time with her family and younger siblings. with or without children, time with his dogs. Giorgio also Victoria plays volleyball and is may host. Contact us ASAP plays the guitar, and his dream excited to learn new sports for more information or to is to join a drama club at his while in America. American high school. select your student. Bonnie Amy at 541-514-4565 or Amy at 1-800-733-2773 at 1-800-733-2773 (Toll Free) host.asse.com or email info@asse.com INTERNATIONAL STUDENT EXCHANGE PROGRAMS Founded in 1976 ASSE International Student Exchange Program is a Public Benefi t, Non-Profi t Organization. For privacy reasons, photos above are not photos of actual students The most awarded craft distillery in North America is in your backyard... and at PK Park all season! Join us each home game at the T he image of gamers hanging out with pizza is a pretty standard one, but you usually don’t see crickets as the pizza topping. At the Cricket Dare game jam Friday-Sunday, July 28-30, game developers built games at Fertilab Thinkubator, a coworking space in downtown Eugene. The theme of the jam was “crickets are good” thanks to a sponsorship by Craft Crickets, a local cricket farm that sells the insects as eco-friendly protein for human consumption. The jam coincided with Ludum Dare, an international thrice yearly game jam, so some gamemakers went with another theme: “running out of power.” A game jam is a gathering of people interested in making video games — the game mak- ers get a theme at the beginning of a weekend and have just a few days to build a (semi)- completed game. More than a dozen people participated, munching on crickets to fuel their creativity, and six brand new games came out of it. Checking out the scene on Saturday there were few different teams. One team of three, Ted Carter, Magdalen Rose and Will Bucknum, built a platformer (think old-school Mario side-scrollers) fighting game called “The Legend of Cricketoa,” staring a superhero named Cricket Girl. Carter said, “Cricket Girl’s powers are like chirping and jumping really high.” Rose added, “We started with crickets, then went to cricket fighter. What would it fight? Frogs!” This sort of collaborative storytelling and idea generation is pretty typical of a game jam. In this team, Rose is the visual artist, Bucknum does sound design, and Carter is the program- mer, but they all work together to figure out which ideas can come to fruition. By Saturday afternoon, Carter had set up a robot on his screen to perform fighting mo- tions, and Rose had created a character design to layer on top of it. On her screen the char- acter is drawn with each part of each limb separated. Rose said, “This is the character all segmented, so we’re going to rig it and animate it on a robot and that way it could run and jump and stuff. All these parts will move separately.” Another game maker, Jeronemo Rodgers, worked with sound designer Michael Jones to build “Super Funk Kaiju Cricket.” In that game you play a happy dancing cricket that rams into buildings to feed and grow in size. Each smashed building lets out a call of encourage- ment in a deep, excited voice — “Yo,” “Fresshhhh,” or “Rad.” Ted Brown is a game developer and organizer who has been in the games community in Eugene for several years. He says he’s proud of what came out of the jam. “Ted and Magda- len — they had a bigger vision, but they had to cut it short” due to time constraints, he says. “With Jeronemo, you saw just the emergent playfulness, the kind of wild exploration and letting the game lead him.” Brown made his own game to match the Ludum Dare theme of running out of power — a sort of mining simulation in which robots work to get materials before they run out of fuel. He says a game jam is an invigorating experience. “Friday, nothing. Sunday, wow, we made this?” Brown invites anyone to join in for the next jam, likely to be this winter. “Even if you don’t know if you like making games or not. When it’s done and you’re quivering and shak- ing from caffeine and exhaustion, one of two things will happen: either you’ll want to do that again, or never again. You’ll know in your heart of hearts that this is for you.” ■ For more information on local game jams and the game developer community, go to the Facebook page IGDA: Eugene (Eugene Area Game Developers). For more info on Ludum Dare, go to ludumdare.com. upcoming: Friday, Aug 11 - Tuesday, Aug 15 - american hero night at pk park aug 11 - $0.50 from each hdc cocktail purchase will be donated to american hero adventures. An Asian-Fusion concept OPEN NOW Happy Hour Daily 4pm- 6pm &10pm-12am www.blumistrb.com 1400 Valley River Dr. Suite 130 Eugene 110 Madison st - Eugene, OR 97402 HeritageDistilling.com #HeritageDistilling 8 A ugust 10, 2017 • eugeneweekly.com 541-636-3306 Monday-Sunday 11am - 12am