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BES 2012 007, 20
T B , 2 11
AR 013
FOO
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VOTED # 1
BY EW READERS
B 20
NIG EST 10
HT LAT
EA E -
TS
Sparking Downtown
Revival Since 2002
- Lots of Ninkasi
- Patio Seating
- Down Home Chow
- Wall Art
- PBR- CHEAP!
- Good drinks
- Bunch of Pool Tables
- Video Games (No Poker)
“Go Emerald City Roller Girls!”
PHOTO BY TODD COOPER
LINDSAY GUPTON,
PRESIDENT OF PIPEWORKS,
SAYS THE LATEST VERSION
OF ROLLERCOASTER
TYCOON WILL HAVE A
FULL MULTIPLAYER MODE
ALLOWING PLAYERS TO
WORK ON THEME PARKS
COLLABORATIVELY
Scan for our menu
99 W EST B ROADWAY
co-founders of GarageGames sold the company in 2007 for
around $80 million, but Buzz Monkey (acquired by Zynga) and
Pipeworks still live and breathe, stationed in downtown Eugene
and employing around 50 to 60 game developers each.
INDIE SPIRIT
Pipeworks is a studio, meaning it creates just about everything
that goes into a game, including design, animation, sounds and
story. “It looks closer to Pixar than anything else,” explains
Lindsay Gupton, president of Pipeworks. “Within the building, we
have designers, many different types of artists, lots of engineers
or programmers, producers who run projects and people who test
products. On a case-by-case basis we’ll contract with someone for
certain roles, and we have a network of freelancers that we use.”
Gupton says the gaming industry is somewhat like the movie
industry, in that people come together to work on a project. But it
differs from Hollywood in that in gaming, people tend to belong
to a company fulltime.
“In the game industry, there are publishers and developers,
and the lines can blur between them,” Gupton says. “We’re
developers, and our clients are publishers.”
Gupton says a game usually starts when clients ranging
from Microsoft, Atari and the BBC to the U.S. Army and Navy,
approach Pipeworks and ask them to come up with an idea for a
game or training simulation. From there, the game starts to form.
Right now, Pipeworks is working on RollerCoaster Tycoon World,
the latest version of a popular computer game published by Atari.
Both Pipeworks and Zynga have parent companies in
California, and profits from game production travel south instead
of staying in Eugene, although Gupton says that Pipeworks tries
to hire local talent whenever possible.
Independent or indie gaming, on the other hand, aims to keep
profits circulating in Eugene. And it bears a certain resemblance to
the music industry. “It’s sort of like the difference between a band
that signs with a major label and an indie rock band,” Frohnmayer
says. “An indie is someone who’s saying, ‘I’m going to make my
541-683-3154
GLUTEN
FREE
FAIR
SATURDAYP SEPT7 27
11am.Noon: Lecture at Tsunami
BooksP 2585 Willamette
Capella Market nutritionist Kathe Forrest, CNC,
will explain 1) what gluten is, 2) the difference
between celiac disease and gluten intolerance
qand how they can be tested for), and 3) what it
means to adopt a gluten free diet. Learn to
convert any recipe to gluten free, and what types
of flours are gluten free.
Noon.3pm: SamplesP Demos &
Drawings at Capella Market
Back at the store, we'll be serving up tasty
samples of gluten free foods, and several of
our favorite gluten free food makers will be
here giving demos and answering your
questions. Be sure to enter the drawing for free
gift bags full of gluten free foods, supplements
and body care products.
25th & Willamette • Daily 8AM-10PM
541-345-1014 • capellamarket.com
‘I GREW UP ON CARTOONS,’ SAYS GAME ARTIST BRIAN HAHN, WHO DESIGNED
THE GRAPHICS FOR CONTRAPTION MAKER
eugeneweekly.com • September 25, 2014
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