The Clackamas print. (Oregon City, Oregon) 1989-2019, May 18, 2011, Page 4, Image 4

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    4 The Clackamas Print
Wednesday, May 18, 2011
aced@clackamas. edu
By Michael Bonn
Photo Editor
“Brink” dares to challenge the
established definitions of a first-per­
son shooter with a redefinition of
campaign game play, an exciting new
movement system and a plot that
emphasizes that there isn’t always a
“good guy” and “bad guy” in every
situation. But did its creators bite off
more than they could chew?
The latest game from Bethesda,
“Brink” is set on the Ark, essentially
an artificial island built to be com­
pletely sustainable and eliminate
any waste. But when environmen­
tal change causes the seas to rise, it
becomes the last hope of survival
for a slew of refugees. As time went
on and more survivors came to the
Ark, its resources became strained,
and the new arrivals, or so-called
“Guests,” were segregated from the
original inhabitants of the Ark and
suffer from unequal shares of wealth
and provisions. As tensions rise over
the years, the security forces of the
Ark are mobilized to prevent it from
being tom apart by a civil war.
The first thing you’ll notice about
“Brink” is that it’s all about choice;
everything is made more free form.
Character and weapon choices and
customization options are varied and
interesting with a myriad of unlocks
to change your look on many levels,
from your characters free, clothes,
body type and class.
The campaign play shatters the
mold of point A to point B levels by
using open maps where you have set
primary and secondary objectives you
can complete as you like. This also
gives you the ability to see the cam­
Brink (T)
Released: May 10
Platforms: Xbox 36]
PS3, PC
Publisher:Bethesd|
Splash Damage
Price: $60
-
• fl
Buy, Rent, Skip? Rent]
Rating:
1
Bethesda, Splash
“Brink” offers a fresh and exhilarating change of pace for those looking for a new game on Xbox 360, PS3 and PC. Playing in
post-apocalyptic world while trying to survive by completing multiple objectives leaves the user playing on the edge of their
paign from both perspectives, giving
you the full story from all points of
view and in a way eliminating the
black and white “good guy vs. bad
guy” template ofmost shooter games.
You also get to enjoy a freedom
of movement throughout the lev­
els using the newly created Smooth
Movement Across Random Terrain
system which allows you to vault,
climb, wall hop and slide to overcome
almost any obstacle you come across
and find creative ways to accomplish
your objectives. The downside to a
lot of these changes is that, if you are
a well-versed shooter player, some
of this might create a steep learning
curve at first as you get used to the
level flow and style of play.
Where this game fails to excel is in
its A.I.-controlled characters. Nothing
is more frustrating than watching your
teammates swarm in a random area
as time ticks away to the loss of the
match, and that’s no overstatement
Your compatriots will, on-some occa­
sions, loiter right next to an objective
while not trying to complete them.
The blow, is made worse when you
realize that although the game sup­
ports up to eight players in coopera­
tive play, the only way you will play
with anyone real is online as there is
only one player per console and sys­
tem link is not supported.
Ultimately I found the gameplay
refreshing and innovative 1 thin^B
is a good direction for the
genre to shake up the estab^H
parameters; however, it lacksfl
ish in some areas and narrow^!
multiplayer options too much^B
game that encourages team pl^B
much. Also as with any innovafl,
there is the matta" of learning t enl
style. Due to the drawbacks, 1 d if
ommend renting this title first > ga
feel for whether or not it’s your fl
Move over quarters, try these
opponents’ beer. For a full list of
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the rules, check out wçww.twenty-
lplus.com.
Another great game cre­
ated by Anna Axelson of The
Clackantas Print is called “A
shot of Trivia.” One interesting
bit of trivia about this game is
that whoever suggests playing
tfie game gets to ask the player
of their choice the first question,
which encourages people to sug­
gest thé game.
The whole process of the
By Joshua Baird
game is to answer trivia questions
Arts & Culture Editor
asked by your opponents, if you
happen to answer the question
laying gameSfwvhile incorrectly - dêaling with any­
drinking with, your thing from movies, TV, celebri­
friends is a time-hon­ ties or anything else pop culture
ored activity that can be traced related - you are required to take
back many centuries. For most of a drink. After several rounds, if
us these days, the idea of drink- everyone is answering the ques-
ing games comes in the form of tions incorrectly, you switch to
watching a TV show or a movie • taking a drink every time you
and taking a shot or downing a answer a question correctly,
Hie prototype for Axelson’s
beer each time something pre­
dictable happens. However, this game is on display in the Art
isn’t the only type of game to Center on the Oregon City cam­
play-
-'IM pus.
Another intriguing game, this
One such game is called
Tablero, a favorite amongst one created by 77/e Print's Kayla
members of the Society of Calloway, is one associated with
Creative Anachronism, or. SCA. the television series “Bones.”
This game is played on a board The rules are simple and for any
similar to a chess board but is of several situations you either
seven by seven spaces instead take a shot or a swig of your beer,
of eight by eight. Each player depending.
begins with one full beer and
three shot glasses on their side Shots:
of the board. One shot glass sits • A character says “King of the
in the middle of the board. To lab”
move the glasses, you roll two • Episode starts with a body dis­
standard die to decide which coveredwith the skull
player gets the odd shot glass. •Angela’s.dad shows up .
Whoever has the highest num­ • A main character gets shot
ber gets that glass. From there, • Bones asks for a gun
the players interact in a game of • There is a sex reference
strategy attempting to drink the • The hyoid bone is mentioned
h
Drinks:
• A character says “Amazing
• A character says "Squints” o
“Squintems”
• A character says “I don’t kn
what that means”
•.Angela “enhances” things
•,Mr. Nigel-Murray goes off»
a tangent
•There’s a scene at the diner
the bar
•{The bug thing with Hodgin
• Sweets’ age is broughtjip
% Sweets tries to force Bones
Booth to admit they're in lo\
These basic rul^flffans
well to just about any TV st
where you become familiar’
the characters involve! T1
are so many difierenidrin
games in the world that it w
be impossible to give- the
rules for all of them,
you want the rules for any g
simply go to www.twes^ll
com and comment on this
with the game you waif to
and I will put the rules upas
as I can. Salud!
Disclaimer:
We f at
Clackamas Print do not em
age drinking to elfl
underage drinking ofMv I
Remember to drink respons
J